Skip to content

Utils functions

A library with util functions to create a script

jo.utils.loadGameData()

A function to load a game file

Syntax

lua
jo.utils.loadGameData(name,waitLoading)

Parameters

name : string/integer

The name of the file.
Compatible with :

  • Animation dictionnary
  • Model (hashed or string)
  • Texture dictionnary

waitLoading : boolean

If the function has to wait after the loading to be completed

Example

lua
local model = 'A_C_Horse_Morgan_Bay'
jo.utils.loadGameData(model,true)

jo.utils.releaseGameData()

A function to release a game file

Syntax

lua
jo.utils.releaseGameData(name)

Parameters

name : string

The name of the file.

Example

lua
local model = 'A_C_Horse_Morgan_Bay'
jo.utils.releaseGameData(model)

Last updated: